STEEL FURY: Kharkov 1942
Video lessons on creation of polygons and missions.
Attention! All video lessons only in Russian language!
description
The first part of video of lessons shows process of preparation of the initial data for polygons creation, result of generation of polygons and detailed study of its surface in the editor. Demonstration of placement and setting of various objects of a landscape, vegetation, materials and special areas is shown.
ATTENTION! For viewing of lessons it is necessary to establish codecs. For this purpose in a installation DVD, in section OTHER it is necessary to choose subsection CODECS and to establish codec OGG. (OGG Codecs automatically installed with game)
Fast start.
Part 1. Creation of polygon and work in the editor of polygons
Part 2. Creation of new mission and work in the editor of missions
Look also video-lessons in English (by fabianfred)
| File type | Link | Description |
|---|---|---|
| How quickly to create the mission and polygon? |
| File type | Link | Description |
|---|---|---|
| The general principles of work in the editor of polygons | ||
| Creation of new polygon and mission | ||
| Preparation of the source data for polygon generation | ||
| Placement of objects on polygon | ||
| Completion of the received polygon |
| File type | Link | Description |
|---|---|---|
| The general principles of work in the editor of missions | ||
| Setting of time of days, weather and illumination | ||
| Placement of divisions | ||
| Setting triggers | ||
| Setting positions | ||
| Setting scripts of divisions | ||
| Setting artillery fire and flares | ||
| Writing of scripts of divisions | ||
| Setting of game logic and marks in map | ||
| Check functionality of missions | ||
| Setting of text and colour coding |
Look also video-lessons in English (by fabianfred)


Military Photo References